The Mnemosyne Bloodline

a Bloodline, created by White Wolf,
expanded by Robert How, September 1999

Source Text

The bloodline was created by a White Wolf writer in an almost dismissive way. When writing the introduction to the published Book of Nod, the character of Aristotle de Laurent was created as the scholastic author of the work. de Laurent was driven because of his heritage - he is a member of an obscure bloodline called the Mnemosyne (neh-MOH-si-nee).

 

 

The Bloodline

The line is an ancient one, taking its name from the Greek mnemonikos, meaning mindful; and from which our English word memory derives. The Mnemosyne are the memory-seekers, and also, "those who remember".

They are scholars, keepers and seekers of knowledge.

 

History

The line's heritage traces back to the days of the Second City, but their actual origins are unknown. Some have claimed that the line was descended from Nosferat or Ventrue, but most Mnemosyne believe they are descended from a childe of Caine who was destroyed long ago in the destruction of Enoch, and is unrecorded in legend (perhaps because of a very high-level use of Obfuscate).

The line are truly orphans, beholden to no-one but driven in their blood to acquire new knowledge.

 

Disciplines: None. The line has no native blood disciplines.

Advantage: Though born weak and without disciplines, their grant advantage is the ability to learn any disciplines as if it were a clan disciplines, as long as they find a suitable teacher.

Weakness: Their drive to acquire knew knowledge is their greatest strength and their greatest weakness - for every day they do not spend at least two hours in study, they loose a willpower point.

Gaining willpower is strictly limited to their thirst for knowledge. The rules of Demeanour must be strictly enforced here: Mnemosyne only regain Willpower when they have achieved some scholastic goal within the Field of Interest, or a step towards it.

All have a particularly Field of Interest, be it Roman history, biology, or in the case of de Laurent, ancient Vampire lore. This is their goal in life, and their drive. Their Field may change, but only under strict circumstances - if, for example, all materials on their subject are destroyed, or their researches are completed to their satisfaction. Don't be too easy on this - it would provide great pathos for a Mnemosyne scholar to waste away after the destruction of a library containing the last relics of their researches.

As well as this practical weakness, many Mnemosyne are driven to travel in pursuit of knowledge, experiencing new places and people. [Note: Most Fields of Interest are not tied to one geographical location - STs should be careful not to let players cheat on this!]

Travel is something they all love, and though in itself it is not a weakness, to a vampire it is dangerous. It is much safer staying in one city, under the protection of ancient ties, boons and patronage. Wanderers are always treated with contempt and suspicion, although Camarilla Princes do respect Mnemosyne for their knowledge, which they are almost always willing to share with others.

Haven Mnemosyne are all drawn to libraries and archives, although that depends on their field. Researchers interested in eccliastical law would be drawn to churches, art historians to art galleries etc.

Despite this, many Mnemosyne are quite nomadic, and do not spend a great deal of time in one place, unless their research requires it.

Meetings The Mnemosyne line is loosely scattered and members often find it difficult to keep track of one another. However, enterprising members have occasionally held Conventions, where like-minded scholars can share knowledge on a wide variety of subjects. Conventions are held in universities, hotels or museum conference centres, and are often organised years in advance, because of the difficulty of informing people when and where it otherwise might be.

 

Character Ideas

Aristotle de Laurent has appeared as character in several of my chronicles, and is an archetypal member of his line. He is an old buffoon, sometimes rather naive about human (and vampire) nature, although with the underlying Dutch common sense. He can be too esoteric-minded, which means he often wants to analyse things rather than run like hell, although he is surprisingly well-armed with disciplines, and very capable of taking care of himself.. But he is on the whole a well-meaning and well respected figure, particularly amongst the Princely courts of Europe. He disgraced himself with the Book of Nod publication fiasco, but after a few years he was once again acceptable in polite company.

However, he has often appeared, researching some - to him - innocuous piece of historical trivia which has earth-shattering implications on the local kindred.

Other Characters might be very different from this. All my Mnemosyne characters have been noble, rather unworldly academics - on the surface at least, though they are well capable of taking care of themselves, particularly with the range of disciplines they can possess. Seemly bookish and scholastic Mnemosyne can turn into ferocious battle monsters when threatened, because they sometimes possess strange and arcane disciplines lost to the common mass of kindred.

However, many Characters are be driven to seek out forbidden knowledge, dirty secrets, black rituals, as well as mundane historical information.

But remember, the prime motivation of any Mnemosyne character must be the deep desire for knowledge itself. They may use knowledge to their advantage (particularly financial), but they must have little interest in temporal power or influence. That's what the Ventrue are for.

Remember - if they had not properly demonstrated this nature in themselves, they would not have been embraced by a member of the Mnemosyne line.

 

Robert How, 1999