BackCreating a Midsummer Character

 

Knowing The Period

Midsummer is a bit more demanding than most Chronicles, in that you need to know a little about the era in which it is set.

Read some of the historical information on this site for an over-view. Otherwise, read Dickens or even better watch some period tv adaptations. I'm not a fanatic about historical accuracy, but to really get inside your character, it helps to know the times.

 

Characters

Midsummer will be more of a traditional vampire or vampire-hunting story - more Bram Stoker than Anne Rice, although that's not set in stone.

1845 is the end of the Romantic period, and Midsummer is a gothic horror/melodrama - at least, on the surface. There are greater depths of horror and strangeness here than Wilkie Collins ever dared...

 

The Game

Player Characters certainly should start as Mortals - I hear complaints, but honestly, it will be more fun this way! Bear in mind, there is some scope to allow characters like:

Garou (or kinfolk), Magi, Changelings, Hedge Witches, Hunters (Members of the Society of Leopold), members of the Arcanum (see my special rules for playing Arcanum characters - they have extra powers), and even Ghouls (there are independent ghouls around, but they are not very nice people!)

Obviously the party is going to have to be balanced so anything like this must be discussed with me.

Interaction

Next, I'm going to be more strict about making the group interact and work together. Together we will work out some kind of framework of how the characters know each other, and backgrounds stories as to why they will work together.

Back